JAGODA

SZMYTKA




Artist & Composer

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BODY

for hands and voices - “natural” vs “trained” body

greetings from a doppelgänger - “real” vs “virtual” body

LIMBO LANDER - “real” vs “virtual” body

LOST - “virtual” vs “real” body


KÖRPERWELTEN - heart, veins, blood, body limits

¿i? study of who where when - gestures & energy

inane prattle - body under microscope

just before after - anatomy of presence

open the box 2 - body limits

open the box 1 - body limits

per ._o - motion, energy, physicality


DIY or DIE - pain, peace & conflict

happy deaf people - body listening 

handplay in Wunderkammer - self-sustaining sound body



n_finity - body language, encoded message

pores open wide shut - physical communication through sound


CITY

DIY or DIE - urban decay

IO - fragrance of the city

jonction - traffic lights

just in time - industrial interior

nja - city jungle

traffic - traffic & traffic lights


COMMUNITY

for hands and voices - community inside cultural institution

LIMBO LANDER -  social media community, democracy

pores open wide shut - beyond personal, ensemble as one body

secret life - social media community


COMMUNICATION

sky-me, type-me - lost in digitalized communication

n_finity - ancient hand gestures as communication


GAME

box of happiness - wish game

box of presence - board games

DIY or DIE  - selfie booth (satellite 2)

DIY or DIE - paintball game (satellite 4)

empty music - game as a theme & structure of composition

ENTER LOST LEVEL - DIY station

ENTER LOST LEVEL - gaming station with arcade games

ENTER LOST LEVEL - selfie booth (satellite 1)

GAMEBOY - game as a theme & structure of composition

JUSTICE - riddles

PLAY PARK LOST ID - computer games

PLAY PARK LOST ID - interview corner

PLAY PARK LOST ID - selfie booths

Voila, that’s my life - board games


IDENTITY

DIY or DIE - identity of Millennial Generation

GAMEBOY - identity “on” & “off” the stage

greetings from a doppelgänger - identity between real & virtual

¿i? study of who where when - parametric study of identity

LIMBO LANDER - identity & social media

ENTER LOST LEVEL - identity in times of digitalization 

LOST in BLUE - identity in times of digitalization

LOST in TRANSIT - identity in times of digitalization

PLAY PARK LOST ID - identity in times of digitalization

PLAY PARALLEL - identity in times of digitalization

LOST PLAY - identity in times of digitalization

üben sein hören - parametric study of identity


LIFE & LIVING

box of presence (everybody can be present)

Voila, that’s my life


VALUES & VIRTUES


box of happiness - happiness

DIY or DIE - freedom

JUSTICE - justice

leveling - judgement

LIMBO LANDER “chat roomate” - democracy & equality

open the box 2 - strength & purpose

open the box 1 - strength & purpose

scoring - judgement

         © Jagoda SZMYTKA